Dying (M&M3)
A dying character is incapacitated (defenseless,
stunned, and unaware) and near death. When
the character gains this condition, immediately
make a Fortitude check (DC 15). If the check succeeds,
nothing happens. With two degrees of success,
the character stabilizes, removing this condition.
If the check fails, the character remains dying.
Three or more total degrees of failure mean the
character dies: so three failed Fortitude checks or
one or two checks adding up to three degrees. Dying
characters make a Fortitude check each round
until they either die or stabilize. Another character
can stabilize a dying character with a successful
Treatment check (DC 15) or use of a Healing effect
(see the Powers chapter).